Sunday, 17 March 2013

African Safari with Year 1/more able Year R

A firm favourite now, I had this game in the Wii console throughout my half term topic on Dinosaurs. I found I popped it on quickly to look at the landscape and how to walk through 'Dinosaur Land' safely.
The children wrote:
  1. Orders of how to stay away from the animals (dinosaurs). If you approach the giraffes at the beginning of the game they become agitated. Children came up with orders such as 'do not touch', 'stay away', do not feed', walk quietly' etc. That was a quick but productive lesson, with children noting orders on whiteboards.
  2. Description of a dinosaur landscape: Building upon previous work with the Wii on adjectives, the children wrote a description of a walk through the dinosaur landscape. Their first task was to think of several adjectives to describe various features, including landscapes they had seen in books. This led to a piece of description about what they saw on a walk through the landscape eg. I saw a fast river. I walked past the grey rock.  
Advantages of using the Wii? It added a sense of realism to a History topic that is often taught with plenty of books and cartoons to get a sense of what it was like. The children knew it wasn't dinosaur land, but got a sense of how exciting it would be if it was. My reluctant writer was not reluctant during these sessions. All chidlren wrote regardless of ability (I have the less able Year 1s).

1 comment:

  1. Nice see how you've used a game out of context to support this topic, i'm sure 'experiencing' the land really helps them to imagine better.

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